4/20/2023 0 Comments Quick draft strixhaven guideThe Learn/Lesson mechanic should help somewhat, but you are still going to be relying on the ole heart of the cards much more than Prismari players, which given enough time can outdraw you considerably. Grindy decks can fizzle out horribly to flooding or just not drawing the correct payoffs. Prismari on the other hand has what Witherbloom most pointedly lacks, card advantage. Having Green in the mix should help with mana fixing as well, although they are connected through Black, not Green. There is a ton of synergy to be had between Sacrifice enablers/payoffs, and you can tap into the strengths of each college. Still, I really like the idea of combining these two colleges. Silverquill’s access to abundant 2/1 flyers (Inklings) forces my hand in giving it the edge. Sure, there are some good answers here and there like Master Symmetrist, but you are largely going to be relying on removal or life gain to race. Well, for one thing Witherbloom suffers from the classic Black-Green blind spot toward Flying creatures. So what’s the problem here? Why do I like Silverquill and Prismari more? Conclusions I don’t think it is going to take much effort to get it to 4/4 and beyond, which represents incredible value for three mana. There is a lot of value to be had in all of these cards.īlood Researcher is another I wanted to point out as a potential sleeper. Bayou Groff is an excellent Green common, and Professor of Zoomancy is no slouch either. A bread-and-butter creature/removal pile could do quite well in this format. Witherbloom certainly looks creature-centric, and I don’t necessarily think that is a bad thing. Let’s see how the commons help flesh things out. Bonus points for sacrificing Eyetwitch, fetching a Lesson like Pest Summoning or Necrotic Fumes, and bringing back something like Daemogoth Woe-Eater. Some players may sleep on Mortality Brew because Edict effects are generally meh, but this card is pretty insane. Black adds some nice removal into the mix, with Necrotic Fumes being a very natural fit and Mortality Spear being just fantastic. It isn’t out of character for Green to gain life, but once again Witherbloom is infringing on BW territory with these sort of payoffs for it. Here we are definitely establishing a life gain theme, with some pretty cool payoff creatures in Honor Troll and Brackish Trudge. Let’s look to the best Uncommons these colors have to offer to hopefully uncover some additional themes: Best Uncommons Daemogoth Woe-Eater is beginning to establish a pattern of big beaters contrasting with the expendable fodder as well. This is evidenced primarily by its Pests and gain and/or lose life effects. For now, let’s take a look at the key themes and mechanics that govern Witherbloom: Witherbloom Signpostsīlack-Green is no stranger to sacrifice effects and graveyard interaction, but it is starting to look like Witherbloom has taken over the traditionally BW ‘grindy’ archetype. Keep an eye out for connections between these colleges as we see some more cards, and we will circle back to this idea a little later. Of the 3-color combinations, I am most intrigued by BGW. Silverquill has some great payoffs for creatures dying, and Witherbloom has an abundance of ways to make them die. The Lord of the Rings: Tales of Middle-EarthĪnd this is where those two colleges seem highly compatible.
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